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Additional Data and Behavior (Track File Format)

This part is always 28 bytes long.

Field Type Description Comment
Unknown 1 byte Possibly not used. Always 00
Unknown 2 byte Possibly not used. Always 01
Unknown 3 byte Possibly not used. Always 02
Unknown 4 byte Possibly not used. Always 03
Unknown 5 byte Possibly not used. 04 for slow tracks (US,MON,HUN,AUS), otherwise always 09
Unknown 6 byte Possibly not used. Always 05
Unknown 7 byte Possibly not used. Always 06
Unknown 8 byte Possibly not used. Always 07
Unknown 9 byte Possibly not used. Always 08
Unknown 10 byte Possibly not used. Always 09
Unknown 11 byte Possibly not used. Always 10
Unknown 12 byte Possibly not used. 11 for slow tracks (US,MON,HUN,AUS), otherwise always 02
Unknown 13 byte Possibly not used. Always 12
Unknown 14 byte Possibly not used. Always 13
Unknown 15 byte Possibly not used. Always 14
Unknown 16 byte Possibly not used. Always 15
Formation Length short At the start of the race, AI cars will not steer left/right until after reaching this track length. Examples: 20, 35, 50, 118, 200, 203
Lap time indication (ms) int Used in calculation of maximum number of runners non-race and hotseat duration. Divided by (104 * session minutes) for max runners non-race Examples: 86000, 80000, etc
Lap Count short Lap count for 100% race
Strategy (lap for first pit stop) short Close to 33% or 50% race distance Examples: 26, 27, 30, 37, 39, 43
Strategy chance short Likelihood of applying strategy above

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